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measure, reward , enhance: leverage user adoption with gamification
Speakers: Sasja Beerendonk Track: UKLUG


When implementing social software such as IBM Connections within your organisation it is generally accepted that user adoption is key to success. When confronted with social software - which requires a different work manner, behaviour and attitude - employees often find themselves clueless how to get started. 
Using gamification you can guide your employees step-by-step into the right direction, and take them to a higher level of understanding and using the tool through points, badges, levels and leaderboards. Kudos Badges, Bunchball Level Up, Badgeville and The Hive use gamification techniques to leverage adoption of IBM Connections. 
This presentation will outline how gamification can enhance employees' understanding of Connections and what it takes to collaborate in a social and open manner. What is gamification? What motivates us? How can gamification be used to leverage adoption of Connections so it can contribute to the organisation's business goals? How can gamification make your employees more engaged? From Maslow’s Need to Pink’s Drive you will understand the basic concepts of motivation that gamification uses. You will also see a demo on gamification for Connections and the metrics used to measure and stimulate desired behaviour.


© UKLUG Ltd. 2012